0 Record(s)
We found results matching "0" in 0 ms
Content
Turn-Based RPGs in the Spotlight: The Case of Clair Obscur: Expedition 33
A Love Letter to the Classics
Blending Turn-Based and Action Gameplay
Final Fantasy's Shift Toward Action
Clair Obscur and the Turn-Based Renaissance
A Familiar Debate
The Path Forward
Clair Obscur: Expedition 33's Breakout Success is Reviving Tired Debates About Turn-Based Games
Time: May, 23, 2026

Turn-Based RPGs in the Spotlight: The Case of Clair Obscur: Expedition 33

Among the recurring topics in role-playing discussions and forums, few have been as persistent as the debate over turn-based games. This classic gameplay style, a staple of many RPGs, has long contended with more action-oriented systems. Now, Clair Obscur: Expedition 33 has reignited the conversation about the future direction of the genre's titans.

A Love Letter to the Classics

Clair Obscur: Expedition 33, which launched last week, has been lauded as an excellent RPG by both IGN and other critics. The game openly embraces its inspirations, featuring a turn order system, "Pictos" mechanics for equipment and mastery, dungeon-like zones, and a classic overworld map. It’s a nostalgic yet innovative nod to RPG traditions.

In an interview with RPGsite, producer Francois Meurisse revealed that Clair Obscur was designed as a turn-based game from its inception. He cited inspirations like Final Fantasy VIII, IX, and X, alongside influences from Sekiro: Shadows Die Twice. The latter inspired the game’s innovative mechanics for blending turn-based strategy with action elements, including quick-time events for attacks and parrying/dodging during defense.

Blending Turn-Based and Action Gameplay

The result is a system that retains the strategic depth of traditional turn-based gameplay while incorporating action-oriented mechanics for a more dynamic experience. Players craft their strategies during turns but feel the immediacy of action when executing attacks or defending. This hybrid approach has predictably sparked substantial discourse within the RPG community.

Social media discussions have highlighted Clair Obscur’s success as a counterpoint to the trend of action-based mechanics in modern RPGs, particularly within the Final Fantasy series. The debate has drawn attention to comments made by Naoki Yoshida, producer of Final Fantasy XVI, during the game’s media tour.

Final Fantasy's Shift Toward Action

Yoshida explained to Famitsu (via VGC) that while he appreciates the charm of turn-based systems, younger audiences often struggle to connect with them. He stated, "I’ve seen quite a number of opinions saying, 'I don’t understand the attraction of selecting commands in video games.' This opinion is increasing, particularly among younger players."

This perspective has influenced recent entries in the franchise, such as Final Fantasy XV, Final Fantasy XVI, and the Final Fantasy VII Remake series, all of which feature action-driven mechanics. While these games have attracted their own fanbases, they have also faced criticism from traditionalists who feel disconnected from the series' evolving gameplay style.

Clair Obscur and the Turn-Based Renaissance

For some, Clair Obscur’s success feels like a vindication of turn-based RPGs. However, the reality is more nuanced. While Square Enix has shifted Final Fantasy toward action, the publisher hasn’t abandoned turn-based systems entirely. Games like Octopath Traveler 2, SaGa Emerald Beyond, and the upcoming Bravely Default remaster demonstrate the company’s continued commitment to the format.

As for whether Final Fantasy should emulate Clair Obscur, the comparisons are not entirely fair. While Clair Obscur wears its inspirations proudly, it distinguishes itself through innovative combat, a compelling soundtrack, and thoughtful world-building. Reducing it to "Final Fantasy done right" oversimplifies both its achievements and Final Fantasy’s legacy.

A Familiar Debate

This isn’t the first time the gaming community has debated the direction of Final Fantasy. Discussions about Lost Odyssey as a "true" successor to Final Fantasy or comparisons between Final Fantasy VI and Final Fantasy VII have long fueled passionate arguments. These debates often resurface whenever the series introduces significant gameplay changes.

Sales considerations also play a role. Yoshida acknowledged that decisions for Final Fantasy XVI were influenced by expectations around sales and the high costs of producing major AAA titles, which can exceed a billion dollars. He did, however, leave the door open for future entries to return to command-based systems.

The Path Forward

Clair Obscur’s breakout success, including 1 million sales in three days, is an encouraging sign for mid-budget RPGs. Titles like Visions of Mana and Ruined King demonstrate the viability of scoped, well-crafted experiences alongside larger blockbusters like Baldur’s Gate 3.

Ultimately, the key takeaway is the importance of authenticity. While Clair Obscur draws from its predecessors, its success stems from its unique identity and the passion of its creators. As Larian CEO Swen Vincke stated regarding Baldur's Gate 3, "You just have to make a good game, one that your creative team is excited to make." Clair Obscur exemplifies this approach, setting a standard for RPGs to come.

Eric is a freelance writer for IGN.

CloseWelcome to whokeys Sign In.

Not signed up yet?   Sign Up Now

Log in with a third party account:

  • google
  • Twitch
  • Youtube

CloseWelcome to whokeys Sign Up.

  • Email Address *(Used To Receive Key)

    Please enter a valid Email.

  • Password*

    6 to 16 letters, numbers, and special characters.

  • Confirm Password*

  • First Name* Last Name*

  • I have read and agreed to the  
    Subscribe to whokeys Offers ,Contests & Newsletter.

Already have an whokeys account?   Sign In Now

Log in with a third party account

  • google
  • Twitch
  • Youtube

Close

Prompt:

The programe has been successfully submitted to the system

Close

Prompt:

The programe has been successfully submitted to the system

Close

Prompt:

The system is busy. Please wait and try it again.

CloseSuccessful Registration

CloseSecurity verification

ITEM HAS BEEN ADDED TO CART.
0
Live Chat